Yeti Gnome WoW Pet

WoW Pet Battle Team: Clockwork Gnome and Tranquil Mechanical Yeti

December 31, 2012

Pet Battles in World of Warcraft are my latest obsession. I love experimenting with new abilities and team lineups to find unexpected combos that surprise my opponents. Whenever I find something particularly interesting, I’ll share it with you here and tell you how to get the pets so you can try it yourself. Happy hunting!

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Download WoW Pet Battle Crew #1 — Team: Clockwork Gnome and Mechanical Yeti

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Update 1/15/13: The verdict has been passed on this team after two weeks of leveling. Read my full review here.

Pet Battle Clockwork Gnome Pet Battle Mechanical Yeti

Clockwork Gnome

Role: Tank, Poke
Type: Mechanical (Rare)
Source: Dwarf Archaeology
Defining Ability: Build Turret

Tranquil Mechanical Yeti

Role: DPS, Weather
Type: Mechanical (Uncommon)
Source: Quest in Winterspring
Defining Ability: Call Lightning

Why The Combo Works

The Clockwork Gnome excels at consistently pelting the enemy with a large number of small hits, and the Yeti adds a flat amount of damage to every attack dealt, which adds up fast. On top of that, the Yeti’s weather summoning also adds a flat 25% boost to all Mechanical damage.

Pet Battle Clockwork Gnome and Yeti

Team motto: Hit ‘em softly, but hit them a million times.

How To Execute It

Start every match with Tranquil Mechanical Yeti, regardless of counters on the enemy team. If your Yeti isn’t facing his worst nightmare (an Elemental pet with Elemental attacks that can stun and/or root), use his first turn to Supercharge. This will let the follow-up Call Lightning smash for about half of the health bar of his opponent in a single hit.

If your Yeti is facing a hard counter, just unleash Call Lightning and immediately swap in the Clockwork Gnome. The little mecha-midget’s ideal play is to (1) Build Turret, (2) Rail Gun/Metal Fist, (3) Rail Gun/Metal Fist, (4) Build Turret, (5) Repair. That allows you to bash the target down to half health, then start repairing while your turrets eat through the rest of the enemy.

This is great because it encourages your opponent into a risky move: going all out aggressive to try and kill your gnome before it can repair. If they attempt and fail, you have an easy victory. The safe move by the opponent is to swap in a pet that can stun/interrupt your Repair or absorb small amounts of damage (like Shell Shield), but that also forces them to waste a turn pet-swapping. Either way, your turrets are going to town while you heal.

Pet Battle Mechanical Yeti and Celestial Dragon

Yeti don’t take star trash from elf minions!

How To Get The Pets

Tranquil Mechanical Yeti:
This is either the easiest or most challenging part. The Yeti pet is crafted by Engineers who must skill up to 250 and complete a semi-lengthy series of quests in Winterspring to unlock the recipe and then farm the very specific list of materials needed to craft it from around the continents.

Or you can just buy one off the auction house for a healthy hunk of change, since they’re bind-on-equip.

I wanted to earn mine the proper way on my Monk, so I spent about a day on my level 95 Mage farming the ore and gems needed to powerlevel Engineering to 250. After tinkering my way up the Engi ladder, I completed the Winterspring quest chain in about 20 minutes and unlocked the recipe to build my own personal sasquatch. Another hour later, I’d farmed up the materials I needed to craft one.

Clockwork Gnome
It’s a rare reward from Archaeology, which can only come from Dwarf digsites. I got mine in Northrend’s Storm Peaks personally, but you should be able to collect it from any Dwarf digsite. Eastern Kingdoms is definitely the best continent to farm Dwarf Archaeology. The plethora of Troll digsites there also have a chance to unearth a different battle pet, so two birds and all that!

Pet Battle Magical Crawdad and Celestial Dragon

Crawdads can be remarkably aggressive when provoked.

Suggested Third Wheels

If you want to go all-in on the mechanical on-hit strategy, you want a pet that does frequent mechanical hits divided into as many small chunks as possible (Batter). Such as:
Pet Bombling: Has an extra DoT to proc lightning strikes
Cogblade Raptor: Adds a debuff that adds more damage to every attack
Enchanted Broom: Not in the Mechanical family, so not as vulnerable to Elementals

Alternatively, you could try to shore up your weaknesses by including a counter to the archnemeses of this strategy: Elemental-heavy and shielding teams. To take down those, you want Critter pets with Aquatic attacks and heavy-hitters
Snails: Tanky Critter with an Aquatic attack, the perfect counter for Elemental pets
Crocolisks: Very aggressive, with heavy Aquatic DPS
Crustaceans: Tanky thanks to heals/shields, with one big Aquatic attack
Elementium Geode: Big burst damage to burn defensive pets trying to stall your Turrets

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Update 1/15/13: The verdict has been passed on this team after two weeks of leveling. Read my full review here.

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9 Comments

  1. Jennifer says:

    I think the top three choices for a third wheel would be (in no particular order):
    1.) Any snail. I try to avoid including snails in my lineup because I find them generally boring, but they are a natural third wheel to your team for the following reasons: Critters are naturally more defensive against elementals which are a counter to your team; they have an aquatic attack which is also a good anti-elemental ability; the 3-round increase to damage taken is a pretty good way to maximize turret damage after you get them set up. (Slotted Spells: Absorb, Acidic Goo, Dive)

    2.)Imperial Silkworm. It’s a critter, so it naturally takes less damage from elemental pets which are the achilies heel of your mechanical team (a couple of the elemental pets can also destroy your structures!). It has an undead ability that heals which is strong against humanoid pets (one of which can destroy your structures). It also has a flying attack which is strong against aquatic pets (one of which can destroy your structures. (Slotted spells: Consume, Sticky Goo, Moth Dust)

    4.) Grunty! Grunty is great because he’s a humanoid pet with mechanical abilities. If you happen to have a Grunty he would be great to use for your mechanical synergy. He’s a humanoid pet so he heals between rounds, has a defensive ability, and you can select two mechanical abilities to use on him as well, one of them will make him invulnerable for a round (Launch). (Slotted spells: U-238 rounds, Shield Block, Launch)

  2. [...] praised it on last week’s show because it really helps the Tranquil Mechanical Yeti hit heavy up [...]

  3. Josh says:

    I had repeatedly rough encounters with a Silkworm while testing a new team yesterday, so consider me a believer in your pick here. The versatility of attack types it has is very strong and it’s leech is really good.

    Thanks for all the tips here!

  4. [...] praised it on last week’s show because it really helps the Tranquil Mechanical Yeti hit heavy up [...]

  5. [...] the first episode, I laid out my plans to build a Mechanical Monsters pet battle team. These are my impressions of the team after playing it for two weeks as I leveled the pets all the [...]

  6. [...] looking for vengeance with this week’s pet battle team. My first team, the Mechanical Monsters, reached a bittersweet ending in my review. They were fun but way too unreliable to be a true [...]

  7. [...] looking for vengeance with this week’s pet battle team. My first team, the Mechanical Monsters, reached a bittersweet ending in my review. They were fun but way too unreliable to be a true [...]

  8. [...] exactly the same as your previous team, so make the changes you want. For example, you could make the Mechanical Monsters team we used on the first show, and the Night Assassins team we’re playing with right [...]

  9. [...] exactly the same as your previous team, so make the changes you want. For example, you could make the Mechanical Monsters team we used on the first show, and the Night Assassins team we’re playing with right [...]

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