One of the most common questions my friends ask me when they start getting into pet battling is how they can powerlevel their pets to level 25. In general, I’m not a fan of powerleveling your pets or grinding XP to get them to max level asap.
I really enjoy fighting PvP battles at lower levels and taking a pet all the way from 1-25 in PvP, watching it evolve and unlocking new abilities and playstyles as they grow up. But sometimes, you just need to get a specific pet up to a certain level in a day, so you can add him to a team you already have in progress.
And that’s what my strategy is built to do. This guide shows you how to take a pet from level 1 to 18 in 15 minutes or less, using Pandaria tamers and pets from our previous teams that we should already have leveled.
It’s helped me a lot while testing out teams for this show, and I hope it helps you too!
Let me start this off with a disclaimer: this is a lazy-person’s guide to powerleveling. There are faster ways to grind it out if you want to spend all day doing it. This is just the easiest way to get a daily boost for the absolute minimum amount of time and effort.
This is the strategy I use when I’m trying to level a pet up quickly, mostly because I get bored with PVE fights after awhile. I almost always want to just PvP battle when I’m online, but you level pets really slowly through PvP.
So when I’m testing a team out and want to swap out the third-wheel pet based on some cool advice one of you fantastic listeners put on the site, I use this to boost the new pet up to level 18 so I can start using it in the lineup right away.
And then if the pet doesn’t work out, I don’t feel like I wasted hours of my life leveling a pet that I can’t use in the lineup. It was just a few minutes.
The basic premise of my strategy is that I looked for the two highest-level Pandaria tamer battles that I can beat with only two pets.
Tamer battles give a lot of XP for the time investment, making them the most efficient way to level if you know how to beat them.
As you know, you get different amounts of XP based on the level of the pets you’re facing. But there’s more working behind the scenes than just that. Tamers get a bonus modifier that boosts the XP reward for beating them, and that XP bonus is based on the “difficulty” of the tamer.
There are 3 levels of difficulty:
- Basic Tamers: 2.5x normal XP (most tamers fall under this category)
- Northrend, Cataclysm, and Master Azeroth Tamers: 3x normal XP (Stone Cold Trixxy in Winterspring and Lydia Accoste in Deadwind Pass)
- Pandaria Tamers: 5x normal XP
If all that math is just way too confusing for you, let me say it simply: We’re going to play 4 pet battles and take a pet from level 1 all the way to level 20.
Watch the guide in action
Step 1: Preparation
1. Pick a character that has easy access to the Vale of Eternal Blossoms
- That’s the central zone in Pandaria, that houses the main hub cities for Horde and Alliance
- Max-level characters should have unlocked it and will probably have their hearthstone bound there
Step 2: Put on your Safari Hat
- We won’t be fighting any dangerous creatures during this trip
- If you’re anything like me, you forget to put this hat on about 50% of the time and end up kicking yourself afterwards
Step 3: Fight an aquatic wild pet
1. Fly to the eastern pond in the Vale of Eternal Blossoms
- Coordinates: 69,44
2. Adjust your pet lineup
- Your two strongest level 25 battle pets and the noob pet you’re power-leveling
- Guidelines: Flying attacks and Magic pets have an advantage. Do not bring Elemental pets or Undead attacks
- My go-to lineup for this sort of situation is durable pets that can heal themselves
- You need two pets to kill three pets, so you can’t do fast trades.
- From our previous teams, I’d recommend Corefire Imp, Clockwork Gnome, Lil XT, Magical Crawdad, Gilnean Raven
- Important: Put the noob pet in the first slot so it starts on the field
3. Start a fight with a frog or water strider in the pond and start the fight
4. First turn: attack with your low-level pet
- It probably won’t hit and even if it does, the enemy’s health bar will barely move.
- The reason we’re doing this is that pets must spend one combat turn on the field to get XP
- Frogs and water striders usually spend their first turn healing their team or starting a pump ability, so your pet should be safe
5. Swap out the noob pet for a level 25 and start killing the enemy team
- This part should be straightforward and easy
- Just make sure to leave your noob pet on the bench so it doesn’t get hit by a DoT and die
DING! After you win this fight, your pet should be LEVEL 6
Step 4: Fight another aquatic pet
1. Bandage up your pets
2. Repeat Fight #1
DING! After you win this fight, your pet should be LEVEL 7
Step 5: Fight Aki the Chosen, Pandaren Tamer
1. Bandage up your pets.
2. Walk/Fly to Aki the Chosen
- Coordinates: 67, 40
3. Adjust your pet lineup
- Slot 1: Corefire Imp
- Abilities: Rush, Immolation, Cauterize
- Slot 2: Pandaren Monk
- Abilities: Jab, Focus Chi, Fury of 1000 Fists
- Slot 3: Noob pet
- Abilities: Any big damage, single-turn abilities
4. Accept the daily quest to defeat Aki and start the fight.
5. Solo-kill the Cricket with Corefire Imp
- Your Corefire Imp should end the fight with full health
- If health is below 1k, use Cauterize to Heal
- If Immolate buff is not active, put it on
- Otherwise, Rush for damage
- IMPORTANT: Do not kill the Cricket if Immolation has 2 or fewer turns on it left. This is key to killing the next pet, and its worth extending the fight with Cricket to make sure it ends with at least 3, and ideally 5+ turns left.
6. As soon as the Cricket dies, the Wind Serpent will come onto the field. Immediately bring in your Pandaren Monk
- Do not cast any spell with Corefire Imp
- Delaying one turn will cause you to lose this fight
7. Cast Focus Chi with Pandaren Monk on its first turn
8. Cast Fury of 1000 Fists on its second turn
- If you crit, you’ll instantly kill the Wind Serpent
- If you don’t crit, the Immolation DoT + Lightning Storm proc will kill it at the end of the turn
9. Otter comes in next. Leave your Pandaren Monk in and cast Focus Chi on its first turn
- At this point, your Pandaren Monk will be incredibly close to death if the enemy crit at all
- The Otter will always Dive down, becoming unattackable before your turn to swing
10. Watch your Pandaren Monk die
- His job is now to take the huge hit from dive so that your other pets don’t have to
- If the Otter misses, you can give it a big, Chi-powered punch before dying
11. Bring in your noob pet
- Keep it in for 1-2 turns, depending on its health pool
- Deal as much damage as you can, but make sure it can’t die even if otter crits
12. Bring in the Corefire Imp
- Same priorities of abilities above, possibly saving Cauterize until after a Dive to maximize healing, if you can afford to
- Corefire Imp should be able to kill it.
DING! Your pet should now be LEVEL 14
Step 6: Fight Courageous Yon, Pandaren Trainer
1. Bandage your pets
2. Fly to Courageous Yon in Kun-Lai Summit
3. Change your lineup: Corefire Imp and Clockwork Gnome
4. Accept quest from Yon
5. Start the fight with Corefire Imp’s Burn
- Follow it up with Immolate buff on turn 2
- The enemy bird pet always flies up on turn 2, so you don’t want to waste an attack
6. Kill the Bird
- Same gameplay with Corefire Imp as the last fight
- Keep Immolate up, punch when you can
- Cauterize when hurt, preferably after their big hit
7. The Rabbit is going to mess your face
- Just deal as much damage to it as you can before your Imp drops
- Poor Impy…
8. Bring in the Clockwork Gnome when the Imp is done
- Ideally, keep Corefire Imp on the backline with Immolate instead of dying
- Use it to swap in and eat a heavy hit later on
9. Build one Turret and then Repair
- If you wait to build 2 Turrets before repairing, you will die once before Repair ticks
10. Punch the Rabbit dead
- Your Gnome is going to take a beating
- Place Turrets every chance you can
11. When the Ram comes out, the clock is ticking
- Build Turrets and Punch only
- Repair will be wasted because Clockwork Gnome will die before it goes off
- Just try to DPS, and swap in the Corefire Imp to eat a Chew burst damage
12. Clockwork Gnome will either kill the ram, or die while Turrets are up
- If it dies, just try to tank it with your noob pet until the Turrets kill it.
DING! Your pet is now 18
That’s my quick and easy guide to bring a pet to level 18 in 18 minutes! Keep in mind you can only do these tamer battles once per day. You can come back and do this combo again tomorrow and get the pet into the low 20s if you’d like, but I find I have plenty of pets in the 18 range for it to pair up with in PvP. And I kind of like fighting the rest of the way to the top. Hopefully this helps you as much as it’s helped me the past few months